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Georgia Institute of Technology

Introduction to User Experience Design

Georgia Institute of Technology via Coursera

Overview

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The focus of this course is to introduce the learner to User Experience (UX) Design

User Experience design is design that is user centered. The goal is to design artifacts that allow the users to meet their needs in the most effective efficient and satisfying manner. The course introduces the novice to a cycle of discovery and evaluation and a set of techniques that meet the user's needs.

This course is geared toward the novice. It is for learners that have heard about "user experience" or "user interface" design but don't really know much about these disciplines.

The course mantra is that “Design is a systematic and data driven process.” Design is systematic because it is based on a set of techniques and also on a cycle of discovery.

In this course the learner is introduced to the four step user interface design cycle. Along the way learners are exposed to a set of techniques to gather information about a) what the user needs b)how to design and model interfaces based on these and then how to evaluate the design to ascertain that the user's goals are met. These techniques are tools that are used in a standardized manner and give us the data we use in our design.

This means that anyone (regardless of their current training) that is willing to learn these techniques and follow the proposed cycle can be a UX designer!

Syllabus

  • Welcome
    • What you should know before you start this course
  • Overview of User Experience Design
    • In these lectures we introduce the basic concepts covered in this course.
  • Requirement Gathering
    • The first step of the design cycle is presented along with techniques that are relevant for understanding the user and tasks. There is also a focus on how to present findings from this phase of the design cycle.
  • Designing Alternatives
    • The second step of the design cycle is presented. Students are shown how to take the findings from phase 1 (requirement gathering) to design mobile and ubiquitous computing systems that meet the usablility constraints that were identified.
  • Prototyping
    • The third step of the design cycle is presented. Once the best design is chosen how to we iteratively design models of the system to quickly allow user to interact and provide feedback.
  • Evaluation
    • The fourth step of the design cycle is presented. Techniques for determining how well the design meets usability constraints and user experience are presented

Taught by

Dr. Rosa I. Arriaga

Reviews

3.0 rating, based on 3 Class Central reviews

4.5 rating at Coursera based on 8036 ratings

Start your review of Introduction to User Experience Design

  • Anonymous
    Very disappointed. The platform ironically for this user experience course did not work. The quizzes would not let you click on more than one option. The lesson are monotonous and lack any visual teaching. Not worth it. There are many other better options out there.
  • It's more like an outline for people who just want to get a glimpse of UX concept. The course is a survey of the overall process of UX design. I am also taking a few UX design specializations on Coursera, I recomment students take this one first before getting into the other specialization, it makes the latter experience more smooth and mentally prepared(the UCSD specializaion is not easy!). And since there is only quiz for this course, it is very easy to complete it within a week.
  • Profile image for Tatsiana Makhlayeva
    Tatsiana Makhlayeva
    Good course for a total beginner in UX design. It also shows few example how UX design can be used in everyday life by non-designers

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