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Live!: A History of Art for Artists, Animators and Gamers

California Institute of the Arts via Coursera

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Overview

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This course approaches the questions of “art” and “history” from the perspective of contemporary makers of art (sculpture, painting, photography, performance, installation and more), animators (whether character/story-based or experimental) and gamers, asking how artists actively make a history for their own practices by thinking about the creative process as a “conversation” with a wide range of art from the past. Why are ground-breaking artists so often historically-minded (and yet tend to break all the rules of conventional history-telling)? How do animators themselves “write” the largely unwritten history of their art through quotation, transposition and mash-ups? Why should contemporary gamers look at classical painting anyway? 

This course will combine short video lectures/interviews and interactive quizzes with independent, peer-reviewed sketchbook and field work (suggested visits to local museums, film viewings, etc.) It is intended to give the student a background in a wide range of visual practices and a greater familiarity with techniques of historical analysis. It will help to build skills in visual analysis, and will also provide insight into the creative culture of CalArts, where a certain portion of these art histories have been made in the first place.

Syllabus

Week 1: Introduction
Week 2: Story
Week 3: Character
Week 4: World-Making
Week 5: Time & Motion
Week 6: Reality Distortion
Week 7: Novelty
Week 8: Mash-Ups
Week 9: Conclusions

Taught by

Jeannene Przyblyski

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Review for Coursera's Live!: A History of Art for Artists, Animators and Gamers
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Aana A
5.0 4 years ago
Aana completed this course, spending 3 hours a week on it and found the course difficulty to be medium.
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