To support our site, Class Central may be compensated by some course providers.

Synthesis: Realizing Game Ideas in Code

Worcester Polytechnic Institute via Kadenze

students interested

Nearly all devices now used to play digital games are connected to a network. This fact has revolutionized the game development process. Telemetric instrumentation can silently measure and transmit data on the behavior and performance of games and their players. Statistical analysis of the resulting databases can be a powerful tool for refining and verifying the attainment of design criteria.

This course provides experience in devising measurable experience goals, together with the basic techniques and mathematics needed to capture and analyze player behavior. It concludes with a reflection on the ethical implications of data-driven design, and the role of game designers as creators of cultural artifacts imbued with meaning and the potential for influence.

Taught by

Brian Moriarty
FAQ View All
What are MOOCs?
MOOCs stand for Massive Open Online Courses. These are free online courses from universities around the world (eg. Stanford Harvard MIT) offered to anyone with an internet connection.
How do I register?
To register for a course, click on "Go to Class" button on the course page. This will take you to the providers website where you can register for the course.
How do these MOOCs or free online courses work?
MOOCs are designed for an online audience, teaching primarily through short (5-20 min.) pre recorded video lectures, that you watch on weekly schedule when convenient for you.  They also have student discussion forums, homework/assignments, and online quizzes or exams.

Reviews for Kadenze's Synthesis: Realizing Game Ideas in Code
Based on 0 reviews

  • 5 star 0%
  • 4 star 0%
  • 3 star 0%
  • 2 star 0%
  • 1 star 0%

Did you take this course? Share your experience with other students.

Write a review

Class Central

Get personalized course recommendations, track subjects and courses with reminders, and more.