subject
Intro

Udacity: HTML5 Game Development

 with  Colt McAnlis and Peter Lubbers
This course will walk you through the major components of building GRITS, an HTML5 game. We'll talk about how to take standard game development techniques, and use them to create high performance HTML5 applications.

Why Take This Course?
At the end of this course, you'll understand how to develop an HTML5 game.
You will gain familiarity with HTML5 features such as 2D canvas and techniques for improving performance.

Syllabus

### Lesson 0
Optional HTML/Javascript crash course

### Lesson 1
Introduction to Canvas rendering

### Lesson 2
Atlases

### Lesson 3
Map rendering

### Lesson 4
Basic Input, handling events

### Lesson 5
The entity hierarchy

### Lesson 6
Box2D, and using external libraries

### Lesson 7
Adding sound

### Lesson 8
Asynchronous Loading

### Supplementary Materials
![Alt text](https://s3.amazonaws.com/udacity-hosted-downloads/A9781430266976-3d.png)


[Link to download free chapters](http://bit.ly/1i3rk63)
5 Student
reviews
Cost Free Online Course
Pace Self Paced
Subject Web Development
Institution Google
Provider Udacity
Language English
Hours 6 hours a week
Calendar 8 weeks long

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What are MOOCs?
MOOCs stand for Massive Open Online Courses. These are free online courses from universities around the world (eg. Stanford Harvard MIT) offered to anyone with an internet connection.
How do I register?
To register for a course, click on "Go to Class" button on the course page. This will take you to the providers website where you can register for the course.
How do these MOOCs or free online courses work?
MOOCs are designed for an online audience, teaching primarily through short (5-20 min.) pre recorded video lectures, that you watch on weekly schedule when convenient for you.  They also have student discussion forums, homework/assignments, and online quizzes or exams.

5 reviews for Udacity's HTML5 Game Development

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5 out of 6 people found the following review useful
2 years ago
Gregory J Hamel ( Life Is Study) dropped this course and found the course difficulty to be medium.
This course is a perfect example that having smart instructors who are passionate about what they are doing is not enough to make for good instruction or a good class. Udacity's course offerings are generally top notch in quality, but this one seems to be the lemon of the lot. The course is structured around an HTML5 Read More
This course is a perfect example that having smart instructors who are passionate about what they are doing is not enough to make for good instruction or a good class. Udacity's course offerings are generally top notch in quality, but this one seems to be the lemon of the lot.

The course is structured around an HTML5 game that the profs created and quizzes are centered around having you fill in bits of code into a skeleton of hundreds of lines of their game code. The video lectures are too brief and don't discuss commands at a pace that allows students to learn what they are doing before taking quizzes expecting them to use those commands.

Using an already-made game is a poor instruction decision. Building something from the ground up, piece by piece, over the course of a class is a much better system for learning that doesn't confuse students with tons of lines of unfamiliar code. The profs seem to assume that students should know much more than they actually would having watched the video lectures. Picture a bunch of scientists who are so wrapped up in their own world that they are unable to explain things in terms that a novice can understand. I love Ucadity, but this is one to avoid.
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0 out of 1 people found the following review useful
3 years ago
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Nicholas Pringle completed this course and found the course difficulty to be hard.
The course follows a narrative of the development of a game called GRITS. The course instructors take you through all the steps of making the game and throw in some handy information along the way. The students are assessed by completing missing parts of the javascript code that is needed to run the game. The course i Read More
The course follows a narrative of the development of a game called GRITS. The course instructors take you through all the steps of making the game and throw in some handy information along the way. The students are assessed by completing missing parts of the javascript code that is needed to run the game.

The course is set at the intermediate level. The material was quite difficult for a novice JavaScript programmer like me. I did go through the optional Optional HTML/Javascript crash course but in hindsight I should have paid more attention to it!
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0 out of 1 people found the following review useful
2 years ago
Chris Duncan partially completed this course.
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0 out of 5 people found the following review useful
4 years ago
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Rida Shahjahan completed this course.
Exceptional..!

I want to learn about Mass Communication
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9 months ago
Jawad Rashid completed this course.
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