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edX: Mobile Application Experiences Part 3: Building Mobile Apps

 with  Frank Bentley and Ed Barrett

This module will teach you how to take your app idea from a paper prototype to a working application for iOS or Android.

We will cover mobile specific topics such as location and networking to create responsive, personalized applications as well as ways to instrument your application to understand user behavior.

You will showcase your working apps in an online poster and demo session.  Through sharing your application, you will have the opportunity to gain feedback from your peers.

This module is part of a five-part Mobile Application Experiences series:

Syllabus

Module 1: Understanding a Domain
Week 1: Studying a Domain
Week 2: Identifying Themes and Market Gaps
Week 3: Proposing a Novel Application
 
Module 2: Mobile Design
Week 1: From Use Cases to Screens
Week 2: Paper and Interactive Prototyping
Week 3: Usability Testing
 
Module 3: Building Mobile Applications
Week 1: Getting Started on Android and iOS
Week 2: Mobile Location and Networking
Week 3: Instrumentation and Logging / Poster Session
 
Module 4: Understanding Use
Week 1: Quantitative Methods: Logging, A/B Testing
Week 2: Qualitative Methods: Field and Diary Studies
Week 3: Analyzing Data: Case Study
 
Module 5: Reporting Research Findings
Week 1: Writing a CHI-style paper
Week 2: Submit paper
 
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Cost Free Online Course
Pace Self Paced
Provider edX
Language English
Hours 10-12 hours a week
Calendar 5 weeks long

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