Courses from 1000+ universities
Coursera sees headcount decrease and faces lawsuit in 2023, invests in proprietary content while relying on Big 5 partners.
600 Free Google Certifications
Business Intelligence
Programming Languages
Graphic Design
Shakespeare Matters
Understanding the GDPR
Nutrition, Exercise and Sports
Organize and share your learning with Class Central Lists.
View our Lists Showcase
Explore procedural history generation in 'Caves of Qud' with Freehold Games' Jason Grinblat in this GDC talk. Learn to create historical events and rationalize them post-fact.
Explore democratizing real-time VFX and virtual production tools with Glassbox Technologies' Norman Wang in this less than 1-hour GDC talk.
Learn professional networking in the gaming industry with Polytundra's Jarryd Huntley's GDC talk. Gain insights into conversation techniques and networking types in under an hour.
Explore the journey of Hello Games' team in launching a polarizing game in 2016, focusing on overcoming adversity and building record player numbers. Duration:
Explore game development insights with Lion Shield LLC's Peter Angstadt in this GDC session, focusing on audience interest testing and strategic decision-making in creating Kingdoms and Castles.
Learn strategies to manage the ups and downs of freelancing in the gaming industry with GDC's short, insightful talk. Build your craft and reputation internationally.
Explore the development process of Uncharted 4 with Naughty Dog's Matthew Gallant in this GDC session. Learn about AI control partitioning between design and engineering.
Explore control schemes and progression systems in Brawl Stars with Supercell's Antti Summala in this 1-2 hour GDC session.
Join GDC's microtalk session for a series of rants, raves, and musings on animation and the gaming industry, delivered by industry experts. Less than 1 hour workload.
Explore game design with Motion Twin's Sebastien Benard in a GDC talk, focusing on player experience and control tricks in Dead Cells. Duration:
Explore 3D game development techniques with Capybara Games' Dan Cox in this GDC session. Learn about workflow, modeling, overcoming challenges, and team training in under an hour.
Learn core principles for maximizing behavior trees and avoiding common issues in less than an hour with GDC's expert-led talk.
Learn from Monomi Park founder, Nick Popovich, on how to make your game stand out in the crowded market in this 1-2 hour GDC talk.
Learn from GDC's session on how Path of Exile was designed for long-term player retention and community growth, in under an hour.
Explore the strategies used by Larian Studios to enhance Divinity: Original Sin 2, in this 1-2 hour GDC talk. Delve into game design, programming, audio, and more.
Get personalized course recommendations, track subjects and courses with reminders, and more.