Build vs Buy - Software Systems at Jurassic Park

Build vs Buy - Software Systems at Jurassic Park

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Intro

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1 of 33

Intro

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Build vs Buy - Software Systems at Jurassic Park

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  1. 1 Intro
  2. 2 Welcome to Jurassic Park
  3. 3 An Uncomfortably Close Look
  4. 4 Build is Unique
  5. 5 Build is fun!
  6. 6 Hire Ninja Developers
  7. 7 Digging for the Details
  8. 8 "Boot up the door locks!" Dr. Alan Grant
  9. 9 Maintenance Time
  10. 10 System Health
  11. 11 Handling Outages
  12. 12 Bus Factor
  13. 13 Dilophosaurus Factor
  14. 14 "We have all the problems of a major theme park and a major zoo" Ray Amold
  15. 15 Maturity is overrated.
  16. 16 Buying is Fast
  17. 17 Buying Sucks
  18. 18 Project Manager with a shotgun
  19. 19 Vendors!
  20. 20 Option 1: Industry-Standard
  21. 21 Option 2: Highly Configurable
  22. 22 Vendor Lock-In
  23. 23 Sticky
  24. 24 Not-Invented-Here Syndrome
  25. 25 Mud on our Face
  26. 26 What is the Impact of Failure?
  27. 27 What is our bias?
  28. 28 What could we do instead?
  29. 29 Next Time!
  30. 30 Hello Newman!
  31. 31 JavaScript Error Monitoring an example
  32. 32 Our Opportunity Cost
  33. 33 Todd Gardner

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