Enhance a Top-Down Game with URP 2D Lights

Enhance a Top-Down Game with URP 2D Lights

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Intro

1 of 18

1 of 18

Intro

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Enhance a Top-Down Game with URP 2D Lights

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  1. 1 Intro
  2. 2 2D e-book
  3. 3 Unity's 2D URP settings
  4. 4 Different ways to create Normal Maps for 2D
  5. 5 What are Mask maps in 2D
  6. 6 Performance/art/gameplay considerations
  7. 7 Creating ambient lighting
  8. 8 Creating a sunlight
  9. 9 Enabling depth effect with Normal Maps
  10. 10 Creating shadows with negative lighting
  11. 11 Creating blob shadows
  12. 12 Creating infinite shadow projection
  13. 13 Creating finite shadow projection
  14. 14 Creating shadows for buildings
  15. 15 More light and shadow possibilities
  16. 16 Day/night cycle
  17. 17 Notes on performance
  18. 18 New features for lights and shadows

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