Learning Blender - A Step by Step Beginner Tutorial for 3D Artists

Learning Blender - A Step by Step Beginner Tutorial for 3D Artists

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Intro

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1 of 85

Intro

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Classroom Contents

Learning Blender - A Step by Step Beginner Tutorial for 3D Artists

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  1. 1 Intro
  2. 2 Basic Navigation
  3. 3 Perspective and Ortho views
  4. 4 Add new meshes/Primitives
  5. 5 Collections/Folders
  6. 6 Deleting objects
  7. 7 Quick look at the Edit mode
  8. 8 Layout and Modeling viewports
  9. 9 Downloading a few excellent free Plugins
  10. 10 Installing Plugins
  11. 11 QBlocker Plugin for creating Primitives faster
  12. 12 Select and deselect objects
  13. 13 Move, rotate and scale
  14. 14 Increasing the undo steps
  15. 15 Slowing actions down for more precision
  16. 16 Updating Blender to a newer version release
  17. 17 Wireframe Mode and putting it on a shortcut
  18. 18 CAD Transform Plugin
  19. 19 Object and Edit mode
  20. 20 Subdivide
  21. 21 Vertex, Edge, Face Mode
  22. 22 Loop and Ring selections
  23. 23 Element Mode
  24. 24 Dissolving Edges
  25. 25 Vertex to Edge connection
  26. 26 Dissolving Faces
  27. 27 Fill Mode/Bridge Mode
  28. 28 Backface Culling
  29. 29 Collapsing geometry
  30. 30 Target welding
  31. 31 Maxivzs interactive tools
  32. 32 Quick Favorites
  33. 33 Putting Select, Move, Rotate and Scale on Q,W,E,R Shortcuts
  34. 34 Extrude
  35. 35 Aligning geometry on X,Y or Z
  36. 36 Xray Mode
  37. 37 Inset
  38. 38 Bevel
  39. 39 Knife/Cut tool
  40. 40 Tilde key - Quick ortho view menu
  41. 41 Edge Constraint mode
  42. 42 Instances and copies in Edit Mode
  43. 43 Separate/Detach elements
  44. 44 Changing the origin/pivot point on our object
  45. 45 Instances and copies in Object Mode
  46. 46 Smoothing
  47. 47 Attaching Objects together
  48. 48 Separating several elements
  49. 49 Isolation mode
  50. 50 Material Editor and assigning materials
  51. 51 Copying materials from object to object
  52. 52 Working on multiple objects in edit mode
  53. 53 Boolean Modifier
  54. 54 Bevel modifier and Bevel weights / making highpoly geometry
  55. 55 Subdivision Surface / Turbosmooth
  56. 56 Edit vs. Object mode again
  57. 57 Wireframe Mode full
  58. 58 Mirror Modifier
  59. 59 Modifier hierarchy
  60. 60 Solidify/Shell Modifier
  61. 61 Boolean operations with JMesh Plugin
  62. 62 Bevel with JMesh Plugin
  63. 63 Primitive Mode & Boolean operations with JMesh Plugin
  64. 64 Mirroring with JMesh Plugin
  65. 65 Array modifier with JMesh Plugin
  66. 66 Circle Array modifier with JMesh Plugin
  67. 67 Reset X Form
  68. 68 Flipping Normals
  69. 69 Smart Extrude / Extrude Manifold
  70. 70 Curves, Shapes or Splines
  71. 71 Mesh to curve with JMesh Plugin
  72. 72 Text in Blender
  73. 73 Let's model a 20mm Vulcan Cannon Round 💣💥
  74. 74 Units setup in Blender
  75. 75 Adding a reference image and scaling it to the right size
  76. 76 Measure tool
  77. 77 Loop Cut tool
  78. 78 Orbit around selection
  79. 79 Center origin pivot points to multiple objects
  80. 80 Ridgid body and gravity drop
  81. 81 Visual Transform
  82. 82 Adding lights and adjusting their properties
  83. 83 Shading Mode and adding a HDRI image
  84. 84 Scene properties Ambient Occlusion, Surface Reflections etc.
  85. 85 Camera settings and making a render

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