Realistic Lightning with Geometry Nodes - Blender 3.1

Realistic Lightning with Geometry Nodes - Blender 3.1

Joey Carlino via YouTube Direct link

- Intro and Summary

1 of 15

1 of 15

- Intro and Summary

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Realistic Lightning with Geometry Nodes - Blender 3.1

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  1. 1 - Intro and Summary
  2. 2 - Curve
  3. 3 - Thickness
  4. 4 - Noise Distortion
  5. 5 - Branches
  6. 6 - Random Rotation
  7. 7 - Branch Growth
  8. 8 - Third Layer Grouping
  9. 9 - Endpoint Selection
  10. 10 - Sketchfab
  11. 11 - Animation and Shading
  12. 12 - Texture Fading
  13. 13 - Single Strike
  14. 14 - Drawing Lightning
  15. 15 - Pointy Ends

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