Overview
This course will teach you how to use the Animation Blueprint and Animation State Machines to control character movement and action. You'll learn how to import characters, add animations, and retarget them for different characters. You will also use Blendspaces to create transitions between different animations. Finally, this course will show you how to use an Animation Montage to create an attack animation. By the end of this course, you will be well-equipped to create animated characters and attacks in Unreal Engine.
Syllabus
Intro
Importing the character
Animation Blueprint and Retarget
State Machines
Blendspaces
Adding an attack by using an animation montage
Conclusions
Taught by
UNF Games