Overview
This course teaches learners how to use Spark AR Studio to develop social games for augmented reality. By the end of the course, students will be able to create a basic AR social game that enhances face tracking. The course covers key aspects such as planning, challenges, face tracking, adding text, user experience, and time management. The teaching method involves practical demonstrations by industry experts. This course is designed for individuals interested in learning how to create AR social games using Spark AR Studio.
Syllabus
Intro
AR and Gaming
Objective
Planning
Key Aspects
Challenges
Face Tracking
Adding Text
User Experience
Time
Taught by
Meta Developers