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Learn to build stunning cross-platform games with Unity's Universal Render Pipeline in under an hour, covering graphics scaling, custom post-processing, and lighting.
Join Unity's panel discussion with Intercept Games developers on creating spherical planets in Kerbal Space Program 2. Learn about the technical and artistic challenges in a 1-2 hour session.
Join Unity's 1-2 hour session with Strange Scaffold's director, Xalavier Nelson Jr., exploring his unique collaborative approach in game development.
Learn from Unity and Second Dinner team about the development and success of MARVEL SNAP, a top mobile game of 2022, in under an hour.
Learn to enhance 2D top-down games using Unity's dynamic lighting and animation features in less than an hour with Unity's Developer Advocate, Matt Dondelinger.
Learn to create interactive landscapes using Unity's new Terrain tools in less than an hour. Includes sculpting, material painting, and terrain holes.
Explore augmented reality's potential and challenges with Unity's under 1-hour material. Learn to create valuable products using Hololens and Unity, with a live AR UI design demo.
Explore Unity's physics systems and workflows with a focus on Havok Physics. Gain insights into design considerations, content authoring, and achieving optimal performance in DOTS-based projects.
Learn Unity's tools and techniques for identifying and fixing performance issues in less than an hour, with real-life examples and best practice advice.
Learn to solve game-related math problems using Unity.Mathematics, including building matrices, manipulating rotations, and migrating code. Less than 1-hour workload.
Learn to create stunning real-time global illumination in Unity using NVIDIA RTXGI in less than an hour, with insights on lighting, modeling, and performance.
Explore how Daimler Protics uses mixed and augmented reality for automotive production, training, and marketing in this short Unity program. Learn about the challenges faced and solutions provided.
Explore high-fidelity graphics for high-end platforms with Unity's High-Definition Render Pipeline. Learn about lighting, reflections, and more in under an hour.
Improve your VR content's rendering quality with Unity's under 1-hour material. Learn to avoid common pitfalls and apply effective solutions from ARM's Ryan O'Shea.
Learn the basics of lightmapping with Unity, tackling common issues and exploring new features. Material can be completed in under an hour.
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